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The Games Machine 66
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Panzer Commander
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GDA-2.PZS
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INI File
|
1999-03-11
|
21KB
|
1,338 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 9
Major = 22
Minor = 17
EndScen01 = 11,REACH -315,-615,165,-134
EndScen02 = 1,DESTROY TANK
EndScen03 = 1,DESTROY AFV
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
Mission1 = -1095,-375,1,1,2,3
Aggressor1 = AXIS
Aircraft1 = Stuka
Mission2 = -1155,-285,1,1,2,3
Aggressor2 = AXIS
Aircraft2 = Stuka
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = GDA-2-T
Surface = GDA-2-S
Amplitude = 100
Set = Spring
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = 2050, 1450, 2051, 1451
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = 2105, 1485, 2106, 1486
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = 1920, 1435, 1921, 1436
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = 1885, 1480, 1886, 1481
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = 2010, 1590, 2011, 1591
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = 1955, 1580, 1956, 1581
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = 1515, 1022, 1516, 1023
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = 1505, 977, 1506, 978
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = 1420, 920, 1421, 921
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = 1370, 975, 1371, 976
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = 1375, 1047, 1376, 1048
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = 1410, 1080, 1411, 1081
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = 1390, 880, 1391, 881
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = 1226, 475, 1227, 476
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = 1250, 520, 1251, 521
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = 986, 467, 987, 468
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = 956, 507, 957, 508
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = 1116, 392, 1117, 393
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree1
Width = 64
Height = 128
Area = 1061, 515, 1062, 516
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree1
Width = 64
Height = 128
Area = 1103, 497, 1104, 498
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree1
Width = 64
Height = 128
Area = 1071, 482, 1072, 483
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree1
Width = 64
Height = 128
Area = 1106, 466, 1107, 467
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree1
Width = 64
Height = 128
Area = 1148, 457, 1149, 458
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree1
Width = 64
Height = 128
Area = 1060, 462, 1061, 463
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree1
Width = 64
Height = 128
Area = 1088, 467, 1089, 468
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree1
Width = 64
Height = 128
Area = 1046, 490, 1047, 491
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree1
Width = 64
Height = 128
Area = 1171, 452, 1172, 453
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree1
Width = 64
Height = 128
Area = 1126, 462, 1127, 463
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree1
Width = 64
Height = 128
Area = 1081, 495, 1082, 496
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree1
Width = 64
Height = 128
Area = 1076, 457, 1077, 458
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree1
Width = 64
Height = 128
Area = 1048, 511, 1049, 512
Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree2
Width = 64
Height = 128
Area = -572, -940, -571, -939
Count = 1
Distribution = RANDOM
[LANDSCAPE33]
Image = Tree2
Width = 64
Height = 128
Area = -440, -951, -439, -950
Count = 1
Distribution = RANDOM
[LANDSCAPE34]
Image = Tree2
Width = 64
Height = 128
Area = -395, -931, -394, -930
Count = 1
Distribution = RANDOM
[LANDSCAPE35]
Image = Tree2
Width = 64
Height = 128
Area = -380, -996, -379, -995
Count = 1
Distribution = RANDOM
[LANDSCAPE36]
Image = Tree2
Width = 64
Height = 128
Area = -470, -915, -469, -914
Count = 1
Distribution = RANDOM
[LANDSCAPE37]
Image = Tree2
Width = 64
Height = 128
Area = -822, -1300, -821, -1299
Count = 1
Distribution = RANDOM
[LANDSCAPE38]
Image = Tree2
Width = 64
Height = 128
Area = -792, -1196, -791, -1195
Count = 1
Distribution = RANDOM
[LANDSCAPE39]
Image = Tree2
Width = 64
Height = 128
Area = -865, -1201, -864, -1200
Count = 1
Distribution = RANDOM
[LANDSCAPE40]
Image = Tree2
Width = 64
Height = 128
Area = -1212, -1130, -1211, -1129
Count = 1
Distribution = RANDOM
[LANDSCAPE41]
Image = Tree2
Width = 64
Height = 128
Area = -1327, -1126, -1326, -1125
Count = 1
Distribution = RANDOM
[LANDSCAPE42]
Image = Tree2
Width = 64
Height = 128
Area = -1080, -1046, -1079, -1045
Count = 1
Distribution = RANDOM
[LANDSCAPE43]
Image = Tree2
Width = 64
Height = 128
Area = -1195, -931, -1194, -930
Count = 1
Distribution = RANDOM
[LANDSCAPE44]
Image = Tree2
Width = 64
Height = 128
Area = -1247, -965, -1246, -964
Count = 1
Distribution = RANDOM
[LANDSCAPE45]
Image = Tree2
Width = 64
Height = 128
Area = -1345, -941, -1344, -940
Count = 1
Distribution = RANDOM
[LANDSCAPE46]
Image = Tree1
Width = 64
Height = 128
Area = -1042, -1100, -1041, -1099
Count = 1
Distribution = RANDOM
[LANDSCAPE47]
Image = Tree1
Width = 64
Height = 128
Area = -1070, -941, -1069, -940
Count = 1
Distribution = RANDOM
[LANDSCAPE48]
Image = Tree1
Width = 64
Height = 128
Area = -1125, -990, -1124, -989
Count = 1
Distribution = RANDOM
[LANDSCAPE49]
Image = Tree1
Width = 64
Height = 128
Area = -1170, -1140, -1169, -1139
Count = 1
Distribution = RANDOM
[LANDSCAPE50]
Image = Tree1
Width = 64
Height = 128
Area = -1272, -915, -1271, -914
Count = 1
Distribution = RANDOM
[LANDSCAPE51]
Image = Tree1
Width = 64
Height = 128
Area = -1295, -980, -1294, -979
Count = 1
Distribution = RANDOM
[LANDSCAPE52]
Image = Tree1
Width = 64
Height = 128
Area = -1395, -980, -1394, -979
Count = 1
Distribution = RANDOM
[LANDSCAPE53]
Image = Tree1
Width = 64
Height = 128
Area = -1395, -1156, -1394, -1155
Count = 1
Distribution = RANDOM
[LANDSCAPE54]
Image = Tree1
Width = 64
Height = 128
Area = -1172, -991, -1171, -990
Count = 1
Distribution = RANDOM
[LANDSCAPE55]
Image = Tree1
Width = 64
Height = 128
Area = -1110, -1210, -1109, -1209
Count = 1
Distribution = RANDOM
[LANDSCAPE56]
Image = Tree1
Width = 64
Height = 128
Area = -1320, -875, -1319, -874
Count = 1
Distribution = RANDOM
[LANDSCAPE57]
Image = Tree1
Width = 64
Height = 128
Area = -1430, -1020, -1429, -1019
Count = 1
Distribution = RANDOM
[LANDSCAPE58]
Image = Tree1
Width = 64
Height = 128
Area = -1005, -1145, -1004, -1144
Count = 1
Distribution = RANDOM
[FOREST1]
Location = 1955, -1605
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = 1165, -2125
Radius = 100
Plant1 = Tree1,64,128
[FOREST3]
Location = 1465, -1715
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
Location = -15, -2145
Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
Location = -295, 495
Radius = 100
Plant1 = Tree1,64,128
[FOREST6]
Location = -760, -385
Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
Location = 105, -615
Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
Location = 2125, -315
Radius = 100
Plant1 = Tree1,64,128
[FOREST9]
Location = -975, 505
Radius = 100
Plant1 = Tree1,64,128
[FOREST10]
Location = -965, 75
Radius = 100
Plant1 = Tree1,64,128
[FOREST11]
Location = 625, -585
Radius = 100
Plant1 = Tree1,64,128
[FOREST12]
Location = 1645, 825
Radius = 100
Plant1 = Tree1,64,128
[FOREST13]
Location = -255, -785
Radius = 98
Plant1 = Tree1,64,128
[FOREST14]
Location = 1760, 1720
Radius = 100
Plant1 = Tree1,64,128
[FOREST15]
Location = -915, -970
Radius = 100
Plant1 = Tree1,64,128
[FOREST16]
Location = 2075, -2185
Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
Location = 175, 1305
Radius = 100
Plant1 = Tree1,64,128
[FOREST18]
Location = -1915, 1765
Radius = 100
Plant1 = Tree1,64,128
[FOREST19]
Location = -1305, 1025
Radius = 100
Plant1 = Tree1,64,128
[FOREST20]
Location = -1750, -1145
Radius = 100
Plant1 = Tree1,64,128
[FOREST21]
Location = 1225, 745
Radius = 100
Plant1 = Tree1,64,128
[FOREST22]
Location = 780, 230
Radius = 100
Plant1 = Tree1,64,128
[FOREST23]
Location = 1035, -925
Radius = 100
Plant1 = Tree1,64,128
[FOREST24]
Location = 635, -1495
Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
Location = -195, 2115
Radius = 100
Plant1 = Tree1,64,128
[FOREST26]
Location = -1905, -185
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
Location = 1525, -925
Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
Location = 1925, 1260
Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
Location = 50, 5
Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = -660, -1710
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = -1255, -1275
Radius = 100
Plant1 = Tree1,64,128
[FOREST32]
Location = -1485, 465
Radius = 100
Plant1 = Tree1,64,128
[FOREST33]
Location = -1815, 1145
Radius = 100
Plant1 = Tree1,64,128
[STRUCTURE1]
Mesh = Rdhouse
Location = -107, -406
Orientation = SOUTH
[STRUCTURE2]
Mesh = Rdhouse
Location = -22, -301
Orientation = EAST
[STRUCTURE3]
Mesh = BrickHos
Location = -150, -348
Orientation = NORTH
[STRUCTURE4]
Mesh = BrickHos
Location = -75, -231
Orientation = NORTH
[STRUCTURE5]
Mesh = HouseG
Location = 0, -401
Orientation = SOUTH
[STRUCTURE6]
Mesh = HouseG
Location = -41, -273
Orientation = EAST
[STRUCTURE7]
Mesh = estate
Location = -75, -476
Orientation = SOUTH
[STRUCTURE8]
Mesh = houseWD
Location = -52, -433
Orientation = SOUTH
[STRUCTURE9]
Mesh = houseWD
Location = -97, -316
Orientation = WEST
[STRUCTURE10]
Mesh = houseWD
Location = 3, -353
Orientation = NORTH
[STRUCTURE11]
Mesh = houseWD
Location = -115, -475
Orientation = SOUTH
[STRUCTURE12]
Mesh = school
Location = -37, -403
Orientation = EAST
[STRUCTURE13]
Mesh = farm
Location = -16, -251
Orientation = WEST
[STRUCTURE14]
Mesh = farm
Location = -130, -456
Orientation = EAST
[STRUCTURE15]
Mesh = cafe
Location = -37, -343
Orientation = NORTH
[STRUCTURE16]
Mesh = Railroad
Location = -110, -343
Orientation = NORTH
[STRUCTURE17]
Mesh = h20twr
Location = -15, -336
Orientation = NORTH
[STRUCTURE18]
Mesh = h20twr
Location = -26, -325
Orientation = NORTH
[STRUCTURE19]
Mesh = Wind
Location = 1245, -1510
Orientation = EAST
[STRUCTURE20]
Mesh = Wind
Location = 1273, -1450
Orientation = EAST
[STRUCTURE21]
Mesh = HouseG
Location = 1223, -1435
Orientation = SOUTH
[STRUCTURE22]
Mesh = houseWD
Location = 1228, -1474
Orientation = WEST
[STRUCTURE23]
Mesh = HutB
Location = -105, -271
Orientation = NORTH
[STRUCTURE24]
Mesh = HutB
Location = -581, 255
Orientation = WEST
[STRUCTURE25]
Mesh = HouseG
Location = -607, 217
Orientation = NORTH
[STRUCTURE26]
Mesh = Wind
Location = -617, 187
Orientation = EAST
[STRUCTURE27]
Mesh = Wind
Location = -565, 207
Orientation = EAST
[STRUCTURE28]
Mesh = Wind
Location = -632, 262
Orientation = EAST
[STRUCTURE29]
Mesh = houseWD
Location = -570, 177
Orientation = NORTH
[STRUCTURE30]
Mesh = BrickHos
Location = 1138, 502
Orientation = SOUTH
[STRUCTURE31]
Mesh = farm
Location = 1161, 476
Orientation = NORTH
[STRUCTURE32]
Mesh = farm
Location = 1415, 1022
Orientation = SOUTH
[STRUCTURE33]
Mesh = farm
Location = 1980, 1462
Orientation = NORTH
[STRUCTURE34]
Mesh = HouseG
Location = 1962, 1505
Orientation = SOUTH
[STRUCTURE35]
Mesh = HouseG
Location = 1430, 992
Orientation = WEST
[STRUCTURE36]
Mesh = HutB
Location = 2017, 1490
Orientation = EAST
[STRUCTURE37]
Mesh = HutB
Location = 1171, 515
Orientation = EAST
[STRUCTURE38]
Mesh = houseWD
Location = 1940, 1477
Orientation = SOUTH
[STRUCTURE39]
Mesh = houseWD
Location = 1400, 972
Orientation = WEST
[STRUCTURE40]
Mesh = houseWD
Location = 1103, 520
Orientation = WEST
[STRUCTURE41]
Mesh = houseWD
Location = -1235, -1083
Orientation = EAST
[STRUCTURE42]
Mesh = farm
Location = -1267, -1108
Orientation = NORTH
[STRUCTURE43]
Mesh = HouseG
Location = -1292, -1073
Orientation = SOUTH
[STRUCTURE44]
Mesh = BrickHos
Location = -585, -803
Orientation = WEST
[STRUCTURE45]
Mesh = farm
Location = -617, -861
Orientation = NORTH
[STRUCTURE46]
Mesh = houseWD
Location = -612, -765
Orientation = NORTH
[STRUCTURE47]
Mesh = houseWD
Location = -646, -841
Orientation = WEST
[STRUCTURE48]
Mesh = HutB
Location = -661, -783
Orientation = WEST
[STRUCTURE49]
Mesh = HouseG
Location = -101, -438
Orientation = WEST
[STRUCTURE50]
Mesh = HouseG
Location = -157, -403
Orientation = SOUTH
[TANK_PLATOON1]
Commander = HUMAN
Name = PzIVD 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[TANK11]
Type = PanzerIVD
Location = -840, -1235
Orientation = WEST
Name = Leader
Crew = 75,75,75,75
Texture = Images
[TANK12]
Type = PanzerIVD
Location = -885, -1235
Orientation = WEST
Name = Unit 1
Crew = 75,75,75,75
Texture = Images
[TANK13]
Type = PanzerIVD
Location = -925, -1235
Orientation = WEST
Name = Unit 2
Crew = 75,75,75,75
Texture = Images
[TANK_PLATOON2]
Commander = AI
Name = PzIVD 3
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-785,-1130
Order3 = WayPt,-745,-1130
Order4 = WayPt,-745,-1080
Order5 = WayPt,-745,-1035
Order6 = WayPt,-745,-990
Order7 = WayPt,-745,-945
Order8 = WayPt,-745,-895
Order9 = WayPt,-745,-850
Order10 = WayPt,-745,-800
Order11 = WayPt,-745,-750
Order12 = WayPt,-745,-695
Order13 = Attack,ALL
Order14 = WayPt,-745,-650
Order15 = WayPt,-745,-615
Order16 = WayPt,-745,-580
Order17 = WayPt,-695,-580
Order18 = WayPt,-650,-580
Order19 = WayPt,-605,-580
Order20 = WayPt,-565,-580
Order21 = WayPt,-525,-580
Order22 = WayPt,-485,-580
Order23 = WayPt,-445,-580
Order24 = WayPt,-405,-580
Order25 = WayPt,-365,-580
Order26 = WayPt,-325,-580
Order27 = WayPt,-285,-580
Order28 = WayPt,-245,-580
Order29 = Attack,ALL
[TANK21]
Type = PanzerIVD
Location = -847, -1132
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = PanzerIVD
Location = -885, -1132
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = PanzerIVD
Location = -922, -1132
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = R-35 3
Class = REGULAR
Alignment = ALLIED
Nationality = FRENCH
Order1 = Attack,ALL
[TANK31]
Type = Renault-R35
Location = -277, -465
Orientation = EAST
Name = Leader
Crew = 70,70,70,70
Texture = Images
[TANK32]
Type = Renault-R35
Location = -280, -437
Orientation = EAST
Name = Unit 1
Crew = 70,70,70,70
Texture = Images
[TANK33]
Type = Renault-R35
Location = -275, -492
Orientation = EAST
Name = Unit 2
Crew = 79,70,70,70
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = H-35 4
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Order1 = Attack,ALL
[TANK41]
Type = Hotchkiss
Location = -277, -277
Orientation = EAST
Name = Leader
Crew = 75,75,75,75
Texture = Images
[TANK42]
Type = Hotchkiss
Location = -280, -247
Orientation = EAST
Name = Unit 1
Crew = 60,60,60,60
Texture = Images
[TANK43]
Type = Hotchkiss
Location = -277, -307
Orientation = EAST
Name = Unit 2
Crew = 60,60,60,60
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = PzIVD 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-540,-1520
Order3 = WayPt,-380,-1520
Order4 = WayPt,-295,-1435
Order5 = Attack,ALL
Order6 = WayPt,-215,-1350
Order7 = WayPt,-125,-1260
Order8 = WayPt,-45,-1180
Order9 = WayPt,-45,-1105
Order10 = WayPt,-45,-1025
Order11 = WayPt,-45,-945
Order12 = WayPt,-45,-865
Order13 = Attack,ALL
[TANK51]
Type = PanzerIVD
Location = -710, -1520
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK52]
Type = PanzerIVD
Location = -745, -1520
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK53]
Type = PanzerIVD
Location = -775, -1520
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK54]
Type = PanzerIVD
Location = -805, -1520
Orientation = WEST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON6]
Commander = AI
Name = H-39 6
Class = REGULAR
Alignment = ALLIED
Nationality = FRENCH
Order1 = Reserve,MINUTES 3
Order2 = Attack,ALL
Order3 = WayPt,-15,-375
Order4 = WayPt,-55,-375
Order5 = WayPt,-95,-375
Order6 = WayPt,-135,-375
Order7 = WayPt,-175,-375
Order8 = WayPt,-215,-375
Order9 = WayPt,-255,-375
Order10 = WayPt,-295,-375
Order11 = Attack,ALL
[TANK61]
Type = Hotchkiss-H39
Location = 60, -375
Orientation = EAST
Name = Leader
Crew = 75,75,75,75
Texture = Camo
[TANK62]
Type = Hotchkiss-H39
Location = 95, -375
Orientation = EAST
Name = Unit 1
Crew = 75,75,75,75
Texture = Camo
[TANK63]
Type = Hotchkiss-H39
Location = 132, -375
Orientation = EAST
Name = Unit 2
Crew = 75,75,75,75
Texture = Camo
[AFV_PLATOON1]
Name = AC PD 7
Class = TRAINEE
Alignment = ALLIED
Nationality = FRENCH
Order1 = Attack,ALL
Order2 = WayPt,-412,-870
Order3 = Attack,ALL
[AFV11]
Type = Panhard
Location = -412, -790
Orientation = NORTH
Name = Leader
Crew = 60,60,60,60
Texture = Images
[AFV12]
Type = Panhard
Location = -452, -790
Orientation = NORTH
Name = Unit 1
Crew = 60,60,60,60
Texture = Images
[CONVOY1]
Name = Truck 4
Class = ELITE
Alignment = AXIS
Nationality = GERMAN
Order1 = WayPt,-1010,-1225
Order2 = WayPt,-740,-1225
Order3 = Withdraw,-1600,-1296
[TRUCK11]
Type = Opel
Location = -1150, -1085
Orientation = NORTH
Name = Leader
Crew = 95,95,95,95
Texture = Images
[TRUCK12]
Type = Opel
Location = -1170, -1065
Orientation = NORTH
Name = Unit 1
Crew = 95,95,95,95
Texture = Images
[PATH_000]
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